Mockingbird In A Blizzard
By Nadia Ranaputri


Image source: Variety

Director: Steven Spielberg
Starring: Tye Sheridan, Olivia Cooke, Ben Mendelsohn, Lena Waithe, T.J. Miller, Hannah John-Kamen, Win Morisaki, Mark Rylance, Simon Pegg.

Adapted from Ernest Cline's pop culture galore novel, Ready Player One follows in the footsteps of a classic sci-fi adventure filled with Easter Eggs, fantasy quests, and one big wondrous adventure.

Ready Player One takes place in the year 2045, where nearly all of the human population spend the majority of their time in the OASIS, a virtual reality world created by James Halliday; where anyone could be anything. They could create their own avatars, they could compete for virtual wealth and explore through multiple worlds such as the likes of Planet Doom or a casino the size of a planet. The OASIS is limitless, functioning as a form of escapism from the dystopian reality that humanity has chosen to adapt and survive in rather than improve it.

The film begins in the midst of an all out virtual quest, announced by Halliday before his passing, to discover three keys in order to unlock the final Easter Egg that would grant the player full control of the OASIS. The quest gained popularity among players who are willing to obtain the ultimate prize, but as the years went by, the number of players searching for the three keys has decreased, except for Wade Watts, a player from Ohio who goes by the name Parzival in the OASIS and is one of the players who are still in search of Halliday's three keys. His involvement in the quest gains him not only popularity, but the attention of the IOI (Innovative Online Industries); a company dead-set on obtaining the OASIS to their full control.

If you just want to be swept in one hell of an adventurous ride, then you're in for a treat, because Ready Player One delivers exactly that. The story is just fast-paced, but it's the right amount of fast paced. It immediately sucks you right in to the world of the OASIS and the many things that it has to offer. The film is very much revolved around the hunt for Halliday's Easter Egg, and it just so happens that one of the players looking for it is none other than our protagonist. What the film does that makes the film so enticing is how they make the hunt both a visual treat and an adventurous treat. I mean, there's a car race sequence with King Kong smashing cars and roads from every angle, and a trivia maze that centres around The Shining's infamous Overlook Hotel, and all these are coordinated by the one and only Steven Spielberg. It's the perfect recipe for a splendidly good time.


Image source: Collider and Warner Bros.

Of course, it's a film that relies a little heavily on nostalgia, given the astounding amount of familiar Easter Eggs from the likes of Back to the Future and The Iron Giant, but the best was definitely a sequence revolving around Stanley Kubrick's The Shining. The character of James Halliday has created a pop-culture wonderland, and some Easter Egg-filled quest that perhaps only a director like Spielberg could bring to life with such authenticity and wonder, but at the same time, using the right amount of nostalgia and turn it into a celebration of its influence on the people who resonate with these nostalgic elements. These Easter Eggs are what makes Ready Player One, well, Ready Player One. The whole pop culture bonanza is part of the experience. No, you don't have to be up to date with some of the pop culture references embedded in this film, you don't have to try and find a pop culture reference that you know in order to have a good time, because you're already too busy having fun anyways.

Ready Player One's most strongest points lies within its world building of the OASIS. The OASIS is the first bit of information that we delve into the moment the film begins. Not Wade Watts, not the suburban 2045 Ohio where he resides, but the OASIS. The OASIS began as nothing more than a form of escapism, and functions as nothing more than good fun. It's the stuff that happens in the OASIS that makes the film worth watching. The OASIS is made of more than hundreds of different worlds and players masking in alternate identities. But there's a message to this virtual reality galore. The OASIS is exciting and vibrant, whilst the real world is nothing compared to what the OASIS has to offer. Technology becomes both an ally and an adversary to humanity. The OASIS is used as an escape to reality, but how much are humans willing to accept their own reality? The film proposes this kind of concept, balancing the excitement of the OASIS to the harsh reality outside of it.

There is however, some downside to it. Take away the Easter Eggs, and the OASIS, and you've got the players themselves, one of them being Wade Watts. Some aspects of their characterisation feel as if it's lacking something, as if the parts that are meant to be the more grounded and human parts are quickly dismissed in favor of returning its focus to the OASIS and Halliday's Quest; particularly around Tye Sheridan's Wade Watts and Olivia Cooke's Samantha. Despite the great performances from all the actors respectively, there's something odd about how in some ways, the virtual reality counterpart of the players, Wade in particular, have a better setup than their actual human counterparts who are meant to serve as the human elements that ground the film's virtual bonanza. Together though, these ragtag group of players (one of them being Wade's Parzival and Samantha Cook's Art3mis) are a force to be reckoned with, even when their human counterparts are together in the real world.


Image source: Collider and Warner Bros.

Ironically, the subplot revolving around James Halliday and his best friend/OASIS co-creator Ogden Morrow that plays like The Social Network and Steve Jobs all mashed together; is the human element that actually worked best, creating something wholly real over the artificial. The film explores the already passed Halliday throughout the course of Wade's journey, yet it's Halliday himself by the end of the day who becomes more of a fully realised character than the protagonist.

In the end though, there is a heart to these players, and there's a particular scene that really hit me, one that reminded the audience that the avatars and the characters we see in the OASIS are just mere human players searching for a place to escape, that they're not looking for a big loaded profit for their own selfishness or a chance to take over the world; they just want a chance to earn something greater than themselves that's limited by reality, but could be achieved through the OASIS. Ready Player One is in a way, an homage to a classic 80's adventure for the modern generation, filled with every nostalgic Easter Egg imaginable, but centered around it are the human elements that ground the film, despite some lacking; that takes you back for a second and remind you that the real world is right next door.

Stars: 4/5

Trailer
By Nadia Ranaputri


Image source: IMDB

Director: Ava DuVernay
Starring: Storm Reid, Oprah Winfrey, Reese Witherspoon, Mindy Kaling, Levi Miller, Chris Pine, Michael PeƱa, Gugu Mbatha-Raw, Zach Galifianakis.

There's some great sense of achievement in Ava DuVernay's latest film, adapted from the 1962 novel by Madeleine L'Engle. For one, it's the first time that a motion picture with the budget of $100 million is directed by an African-American woman. Not to mention a lead heroine of mixed race, and a whimsical journey across the folds of the universe.

Following the disappearance of her scientist father (Chris Pine), who one day disappeared without a trace after having discovered the answers to his recent project of attempting to prove that a journey across the universe in the speed of light could be achieved by tapping into the right frequency; thirteen year old Meg Murry (Storm Reid), wasn't as bright as she used to, and is bullied at school and scolded for being easily tempremental and unable to open up to others, even her own family. Her closest companion is her adopted younger brother Charles Wallace (Deric McCabe), who steams warm milk late at night when he couldn't sleep and accompanies her when she couldn't sleep either. Their seemingly normal life is intruded by the appearance of the bizzarely mysterious Missuses: Mrs. Whatsit (Reese Witherspoon), Mrs. Who (Mindy Kaling), and Mrs. Which (Oprah Winfrey), who entrust Meg with the mission of rescuing her father; who's seemingly alive and trapped somewhere in the vast universe.

A Wrinkle in Time's strongest points lies within its lead. Storm Reid is marvelous as the film's lead heroine Meg Murry, who before stumbling upon the three strange Missuses; has been an object of mockery and ridicule among students, having been labeled as the daughter of a crazy scientist trying to prove something that is deemed as bizarrely impossible, even to the point of being told that "crazy apparently runs in the family" by one of the students who constantly bullies her and even wishes for her to follow her father's footsteps of one day suddenly disappearing. Reid just carries the film effortlessly on her shoulders with genuine emotion and brilliance that makes her a heroine to get behind.



Image source: IMDB

The journey that Meg goes through could be seen as a metaphor on discovering oneself, or Meg's self; in this film's case. Meg was once a top student at her school, but after her father's disappearance, she's put into unwanted attention and shuts herself out from other people. Her hesitancy at accepting who she is becomes the driving force that DuVernay so wonderfully explores. The arcs around Meg herself are what keep the film from tumbling over to the ground. Meg's beaten down, afraid to show her grief but brave enough to push others away from her life. The sole core of her arc is her love for her father, and his disappearance changes her life and her attitude towards others.

Think of A Wrinkle in Time as Disney's surface level version of Christopher Nolan's Interstellar, just with less of the intricate and complex wibbly wobbly timey wimey explanation of dimension travel. It's so otherworldly, yet full of many wonders. DuVernay has truly created a world of many wonders, danger, and possibilities; with gossiping flowers that speak with color, a devilish Michael PeƱa, and a mysterious dark force that hides through many faces (a Disneyfied version of The Shimmer from Annihilation, if you will). It's wonderfully visionary, vibrant, and so reminiscent of the fantasy that I fell in love with during my pre-teen years.

One of the film's most lighthearted and humorous moments come from the Missuses, from the giant Mrs. Which, played by Oprah Winfrey, to Reese Witherspoon's Mrs. Whatsit, who suddenly shows up at the Murry house late at night to inform Meg and her family of the possibility that her father has successfully traveled to another dimension (or tessered, as the film describes it) and is still alive. The most interesting of the three Missuses, is Kaling's Mrs. Who, who speaks in a manner of quotations from famous figures such as Rumi and Shakespeare.

But while A Wrinkle in Time could have had more to time to establish some of its characters and its bumpy second arc, it still conveys a powerful message that yes, might be cheesy considering how it's so easily spelled out; but leaves a generous amount of heart, though still very much surface level and not enough as to leave a deep emotional impact. Some revelations that are revealed from other characters would appear out of nowhere without so much as a small scene to establish it, one of them being something that involves Meg's friend Calvin. This leads to an unfortunate downfall: its inability to fully connect emotionally with the audience. The message is conveyed clearly, and rather too obvious, but beyond the message, there is not much for us to connect with in terms of the execution of the story itself, and how it establishes the characters to be suddenly roped in to a journey through the dimensions of the universe. 



Image source: IMDB

A Wrinkle in Time is not something that would leave you completely amazed, but it's enough to give you a sense of enjoyment at its other-worldliness. It's an adventurous coming of age fantasy that's whimsical and imaginative for the eyes, especially for the younger ages. A Wrinkle in Time is reminiscent of the films that the pre-teen self in me would have loved, even to the point where I'm reminded of the joy I had when I first saw The Spiderwick Chronicles in theaters when I was ten. It's also a wondrous journey with a lead heroine that audiences are able to root for. As surface level as it is, A Wrinkle in Time has enough tricks to keep audiences both the young and the older entertained, though perhaps not to the point of full engagement of the story for the older as much as it is for the younger.

Stars: 3.4/5


Trailer
By Nadia Ranaputri


Image source: heroichollywood.com


Director: Roar Uthaug
Cast: Alicia Vikander, Dominic West, Walton Goggins, Daniel Wu, Kristin Scott Thomas.


Video game adaptations have mostly been a hit or miss when they're brought to screen. One moment, you're mesmerized by the concept and the story of the game, and the next, you're witnessing its ruin on the silver screen. Even if I've seen a couple of video game adaptions, I'm not as attached to their source materials as much as I am with Tomb Raider.

Tomb Raider is the one video game series (other than the Indiana Jones games) that I have played and loved from time to time. I was a huge fan of anything that had to do with adventures, thanks to the Indiana Jones films (I loved playing the games as well back then) I was so fascinated by the fact that a video game could have a female protagonist in the center of its story. Lara Croft, the female archaeologist who has a knack for the ancient relics and artifacts, who isn't afraid to brave tomb by tomb to get her hands on a piece of history. Although I didn't complete all of the games, I still managed to complete the first Tomb Raider game, Tomb Raider II, and Anniversary, which I'd say; I'm pretty damn proud of that.

Then came the rebooted game, which I loved so much, and that was due to the fact that there was so much to the game than just a wickedly fun gameplay. It showed a much more vurnerable Lara Croft, and an enticing story with a new take on Croft's origins. When I saw that the new Tomb Raider adaptation was looking to follow the same type of story, I had some hope. Unfortunately, it was crushed sooner than I thought.

Tomb Raider is the origin story of our heroine Lara Croft, the woman who would become the badass archeologist that we would come to know and love in the games. She starts off as a bike courier who refuses to acknowledge the fact that her father has truly passed from a recent mission. That doesn't stop Lara from eventually finding out that her father isn't who she thinks he is, due to her discovery of his hidden job. Determined to finish what her father started, Lara sets out on a journey to keep a supposed supernatural force from the world from falling into the wrong hands.


Image source: IMDB


This Tomb Raider clearly takes more notes from the rebooted 2013 game rather than the previous games (and the story elements are the same as the rebooted game, too), and that's swell, because I enjoyed the story from the reboot a lot. The problem is, not every game can be adapted, no matter how good the story is from the game. Tomb Raider is one of those cases. In the game, you feel the tension and the need for survival. The mystery of the supernatural force that the story delves into makes for such a fun and interesting  gameplay, especially when it takes the whole game to try and resolve. When adapted however, that feeling is gone, replaced by the urge to get it over with. There is really nothing I could take from the film that screams memorable or enjoyable even. It's great that it's taking on a more realistic and serious note that the rebooted game so greatly delves, but clearly, that hasn't worked wonders on outweighing its hollow story. And the problem isn't at the more serious take on the story, it's how the story itself is executed.

The biggest problem with Tomb Raider is the fact that they jump through every scene and arc like it was an obstacle that was needed to be passed quickly (that might not be a game pun). It jumps through arcs and scenes without delving any further for the sake of the plot, which is unbearably awful. Whatever arc or scene that just happened in a flash, that's all you're going to get, which is why Tomb Raider is devoid of any type of emotion or even a sense of surprise, and there's even a plot twist that happens that was never established that much in the first place, so once the twist happens, you just don't care anymore; you've gone through nearly two hours without any buildup to anything. There's things set up about some characters that eventually lead to nothing, and there is no significant progression in terms of character development. The villain who had a backstory that was never delved any further or mentioned again; was reduced to a stereotypical villain with nothing memorable and no special motivation that makes us interested in him.


Image source: IMDB

The aspect that became the saving grace of this film however, is Alicia Vikander. She's captured the vulnerability and tenacity that Lara Croft has in the rebooted games. The Lara Croft that we see in the beginning has so much zing and attitude, that it actually gives a much more charismatic vibe of the character from Vikander, which I really liked. It's when the story stumbles into the action part that she loses this spark in favor of setting up the action hero that we love, but without the charisma and charm from the script that makes the character from the games itself so special. This Lara Croft should have had layers, possibly even more of a complex character than Angelina Jolie's portrayal, and it could have been that, judging from Vikander's performance; but the script doesn't allow that to happen. This particular Lara Croft, when not fighting, is sometimes the worst decision maker when it comes to times of danger. At times, she doesn't react immediately when danger is ahead and isn't one for the most logical choices (she even chooses to stay back and fight the villain during an escape scene where she's already one step ahead of him and could have run off towards the exit which is clearly not blocked by the villain and is right there). Thanks to Vikander's performance though, there's still something good to be taken from this portrayal.


Having been a huge fan of the games, it's a pleasure to see that some of the action sequences embodies what the actual gameplay is like. The film at least gave some kind of visual that is similar to the vibe given in the games, particularly the rebooted Tomb Raider. Some of the action sequences are pretty entertaining, and a bike chase sequence that could just be a setup for a Premium Rush sequel set in London is excellent, but are visuals truly enough to make an enjoyable experience? Not when the awful pacing and storyline stick out like a sore thumb in the middle of a visually enticing game adaptation. I'm not saying that this should have followed the exact story or concept of the game completely to recreate the charm that it had, but it should have at least had a good story and a sense of a great adventure with our lead heroine.


For the most part, Tomb Raider just feels more like a generic action film instead of a fun adventure film with a complex action heroine who is more than just a skilled combatant, but a soon-to-be brilliant archeologist. This film has some fun elements, I'll give it that, but it has nothing special from the story itself, which is even worse considering that the pacing is also atrocious, and really could have had more time setting up what they already have instead of moving on to something else; which is a shame, because as an origin story, it could have been great, or at least enjoyable. Unfortunately, that is not the case for this film. 

Stars: 2.5/5


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